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Asher2Pants hath obtain'd the advancement [Alas, poor Yorick!]


Minecraft Stickers

What do you do when you need 30,000 stickers? Buy them from a bootlegger on Amazon of course.


Okay, these were not actually handed out but they are absolutely amazing and worth the money. They’re some kind of magnetic witchcraft. Super satisfying clicks when the blocks click together and very easy to use.

We had them there at the booth for people to build cool things with. Super good idea. Love the product. Very high quality materials and seamless prints. I was blown away with the result.

Booth Instructions

  1. Imagine something cool.
  2. Use the toys to make something that’s not even close to as cool as the thing in your head.
  3. Imagine hard that it is in fact that cool.
  4. Succeed at being a child.
  5. Take a sticker.

Why Minecraft?

Asher poured a ridiculous amount of time into Minecraft. A lot of that was because of the available mods. Adding a new mod was like discovering a new way to ride a bike or a new type of Nerf gun. It didn’t really change the game, but it made it a “new type of fun.”

Level of Complexity

If you look at a lot of today’s games, they’re very realistic. They focus on hyperrealism (Horizon Zero Dawn has peach fuzz on the female protagonist’s face for example). When you are playing that game, there is no question what the game designer has described and they are very directly plucking emotional tunes that they want to play. In contrast, a pixelated game is more like Lincoln Logs and Legos. There’s the general shape of a creature or a machine, but you have to flex that imaginative muscle to really see the details and as soon as you start pulling that basic concept into your mind, you now have access to all of your internal context and ideas and that simple starter house become a majestic structure, exactly the way you imagined it.


Anyone can play minecraft. You want to kill things? There are zombies and mobs in the caves and at night.

Afraid of killing things? Turn on peaceful mode. Boom, all gone. What about adventuring? Or Role Playing? Or just building? It’s all in there and to whatever level you want it to be.

And that’s not even talking about the types of platforms it can play on.


Very early in the development, Notch engaged the community of other voxel builders. It was the community that responded positively to his tests. It was the community that inspired him to continue his experiment. It was the community that voted for the price and gave feedback to the developers. Notch hired a community manager early and was rewarded with a passionate community that hasn’t seen a rival until Deep Rock Galactic and Satisfactory.

You get to play the way you want. Mods are encouraged and creativity is rewarded. Trolling is limited and abusers find themselves without friends. Best I’ve ever seen.

Why are Multiple Versions?

When Minecraft started out as an Infiniminer clone it was mostly a pet project from a single core developer (”Notch” was his name). There wasn’t much thought about optimization or performance. Java was the language Notch knew and that was where his strengths were. He was interested in researching voxels as a way to compress information into smaller spaces. He didn’t expect it to take off like it did.

Since it’s inception it defined a genera (Voxel Sandbox Games), become extraordinarily popular and needed Notch a cool $1.4B when the company was sold to Microsoft.

Minecraft is more than a great game franchise – it is an open world platform, driven by a vibrant community we care deeply about, and rich with new opportunities for that community and for Microsoft.

A large portion of the success of Minecraft is connected to Java being the language of choice not because it was performant, but because it’s easy to take the artifact the consumer receives and reverse engineer the code the developers used. This allowed for modders and hackers to start building substantially more complex games than Vanilla Minecraft. Mojang (the company) essentially got thousands of hours of software development from hundreds of engineers for free as they submitted changes and created their own diverse ecosystem.

When Microsoft purchased the company, it was decided the openness of the code base was more of a liability than a community asset. They chose to start rewriting everything in C#. They called this new product “Bedrock.” It came with some great advantages like better graphics and connection with the greater gaming ecosystem. However, C# doesn’t decompile as well… and the community started to react negatively to the loss of Pam’s Harvestcraft, Ars Noveau, Arcanus and more.

The response was to continue developing both versions. We’ll see how long that lasts…

Version Comparison

Java Bedrock
Available On
Windows/Mac/Linux ✔️ ✔️
Mobile/Console   ✔️
Mod Availability
Official DLC   ✔️
Community Supported ✔️  
Built-in Local Play ✔️ ✔️
Self Hosted Servers ✔️ ✔️
Paid Services ✔️ ✔️
Built-in Graphics Performance   ✔️
Mod Based Optimization ✔️  
Playable on a Potato   ✔️
Language Written In Java C#

Building 101

I found this really great guide to building better buildings:


Getting started with Mod Packs is pretty easy with the right tools. But you’ll also need to know the jargon.

An open world sandbox computer game that uses voxels to represent physical objects
Vanilla Minecraft
The game as provided by Mojang without any adjustments.
Minecraft Mod
A single loadable set of code intended to change the default behavior of Minecraft
A collection of mods intended to work together to significantly change the Minecraft experience
An application which creates containers around mod-packs allowing the user to have many different mod packs or Minecraft Versions installed, but only a select few running at any one time.
Minecraft Version
The specific release of Minecraft. Because Minecraft changes over time, some mods are no longer able to load or function properly.
Forge vs Fabric
Different Minecraft modding toolchain used by modders to abstract away the changes to Minecraft and increase the probability a new version of Minecraft will require minimal changes to existing mods to remain useful. Typically, they are not used together but represent and exclusive toolset. (advanced users can load multiple)

Favorite Mods

Ars Nouveau
  • Craft your own spells, create magical artifacts, perform rituals and much more.
Hex Casting
  • This feels like the whole “almost die from overcasting for enlightenment” thing.
Dave's Potioneering
  • Brew potions, perform alchemy.
  • Traveling villagers with magical cloaks.
Dragon Pets
  • Tons of tamable diverse dragons.
Better Villages
  • Improves overall appearance and layout of villages.
Farmer's Delight
  • Greatly expands on farming and cooking. Makes cooking way more useful.
  • An innovative natural magic themed tech mod.
Just Enough Items (JEI)
  • Quality of Life mod to see items and recipes.
Mana and Artifice
  • A splash of magic returning to Minecraft

Favorite Mod Packs


One of the early first and best modpacks. Makes an entirely different game.


Heavy re-write. Bosses, RPG elements, new weapons, main questline. Think Dark Souls.


Post apocolyptic steampunk and magic modpack with RPG components and focus on combat.

Roguelike Adventures and Dungeons 2

RAD 2 is an exploration modpack with quests and complex NPCs.

The Winter Rescue

Use what you have after a spaceship malfunction to survive in the cold wasteland.

RL Craft

Stunning graphical rework of Vanilla Minecraft with new plants and animals and biomes.

Asher’s Mod Packs

Asher’s experience was not limited to consuming mod-packs. He also started a couple. Are you brave? Feel like trying your hand at loading a custom, unapproved mod-pack? Good luck!

Mystic Arcanum

Full of magic and power from the stars.


Machines and Mechanisms.


A grab bag of random mods to mess around with friends.